
What I did on this project :
- Game Design :
Mechanics
Signs & Feedbacks
Documents
Balancing
- Level Design
Level Schematisation &
Implementation
- Sound Design
Sound effects
In "Hasta la vista baby" the players can move, jump, fire rockets that destroys the environement and propels the opponent and they can also switch their gravity tto up & down
They aim to shoot the opponent off screen.

A "cave like" level

The same level as above but with nothing destroy yet

A level where it's easier to die early than in the other one
